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3D Modeling
In terms of modeling, I specialize in creatures and characters. All of them are sculpted in Zbrush and textured in Substance Painter, rendered in Maya's Arnold or Blender's Cycles render engine.
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3D Modeling
In terms of modeling, I specialize in creatures and characters. All of them are sculpted in Zbrush and textured in Substance Painter, rendered in Maya's Arnold or Blender's Cycles render engine.